METRO EXODUS

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Post by pismejker on 31/1/2019, 23:54


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Post by pismejker on 6/2/2019, 00:18

developeri pokusavaju zastiti svoj rad i trud..pičkasti plejeri na Stimu zele bojkotirati Metro Exodus,jer je za PC ekskluziva na EPIC-u,gdje je i cijena niza,ali zato veci dio ide developerima,kojima moramo zahvaliti za tu odlicnu igru..
Enivej,za Menea nema brige..nabrijani Xbox One x ceka da uljuljka u sebe Metro-part 3... cheers cheers cheers


[size=42]Metro Exodus publisher says PC 'at heart of plans' for future of series following boycott warning[/size]

By Samuel Horti 2 days ago

A 4A Games developer had previously warned that the next Metro might not make it to PC.





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The publisher of Metro Exodus has insisted that PC remains "at the heart" of the future of the franchise, after a member of the 4A Games development team warned that the next Metro games wouldn't come to PC if fans boycotted the upcoming Epic Games Store release.
The individual developer posted the warning on the Russian Gameinator forums after fans—reacting to the decision to make Metro Exodus an Epic Games Store exclusive—started review bombing the series on Steam. The developer was writing in Russian, but the post roughly translates as a warning that if fans refuse to play Exodus on the Epic Store, then the next Metro game wouldn't make it to PC. You can read their post here (right click in the page to translate).

Today, Metro publishers Deep Silver, owned by Koch Media, posted a messageon the game's social media accounts, which said the individual developer's views "do not reflect Deep Silver’s or 4A Games’ view on the future of the franchise" and that, for future Metro games, "a PC version will always be at the heart of our plans".
"[The views] reflect the hurt and disappointment of a passionate individual who has seen what was previously nothing but positive goodwill towards his work turn to controversy due to a business decision he had no control over," the message read. "We respectfully ask that any and all valid feedback over this decision is directed at Koch Media/Deep Silver, and not the developers at 4A Games."
It reiterated that the "decision to move Metro Exodus from Steam to the Epic Game Store was made by Koch Media/Deep Silver alone", and that the strategy of future releases also "lies with Koch Media/Deep Silver".
"Our decision to partner with Epic Games was based on the goal of investing in the future of the series and our development partner at 4A Games. We have every intention of continuing this franchise, and a PC version will always be at the heart of our plans."

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Post by pismejker on 7/2/2019, 13:36

NATIVE 4K DOLBY ATMOS,pičke materine..sto bi ste vi jos htjeli..??? lol! lol! lol!



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Post by pismejker on 7/2/2019, 14:35


[size=50]Why Metro Exodus is more than just another Metro game for Xbox One

Metro Exodus takes on the four seasons, and it's shaping up to be bigger and more brutal than before.
[url=https://www.windowscentral.com/author/Matt Brown]MATT BROWN[/url]
16 Jan 2019
[/size]
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METRO EXODUS - Page 2 Metro-exodus-desert-2
After nine years of underground conflict, the Metro series takes to the surface for its third installment. Based on apocalyptic novels of the same name, the survival shooter has established a rich world of mystery. And with Metro Exodus, the series is set to explore a whole new civilization beyond imprisoning tunnels.
Here's why Metro Exodus is more than your standard successor.

[size=25]Four worlds in one

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Metro Exodus kicks off a fresh take on the apocalypse, following a train-bound journey across the remnants of post-nuclear Russia. Adhering to Metro Last Light's high-morality "Redemption" finale, the third entry follows Artyom on a cross-continental trip in search of a new settlement.
The "Aurora" is the centerpiece of Metro Exodus, and it's an armored train headed eastward, packing a team of ex-metro rangers. Set over a calendar year, the narrative spans all four seasons, splitting the world into distinct corresponding locales. It's a significant departure from Moscow's confined tunnel network, exploring the war's broader effect on the nation. While built on familiar foundations, it aims to evolve the existing cast, world, and gameplay.
Related: Metro story recap: Everything you need to know before Metro Exodus
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With each season positioned as a backdrop for four self-contained sandboxes, Exodus starts to shift from its linear roots. Framed as "mini open worlds" by its developer, 4A Games, it's no surprise there's a heightened sense of scale and freedom.
Although less linear, Exodus still strives to retain the sense of curated, sub-surface metro-crawling. While its open plains have taken the spotlight, veteran ranges will welcome frequent underground encounters. Crushing caves, shelters, and facilities still dominated some chapters, recollecting Moscow's horrors.
Adopting a blend of open world and linear design, Metro Exodus looks to avoid a common downfall of open-ended games. With tighter pathways and landmarks carved into a larger slate, it retains Metro's identity and continuity with various opportunities to venture off that track.

Into the desert

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Each seasonal location in Metro Exodus is home to its own communities with varying struggles following the war. Exploring spring's Volga River unearths remnants of a piercing winter, lined with creatures and cultists distancing themselves from electricity. Autumnal forests are home to roaming tribes, deep in conflict with rival factions. And the latest reveal is summer's Caspian Sea, home to Mad Max-style goons, praising their leader among scorching sands.
With the Aurora locomotive low on water and gas, Artyom is sent in search of supplies, stumbling on an industrial settlement of hostile thugs and crooks. Surrounded by a traditional desert wasteland, littered with henchman and slaves, it's a considerable departure from the solitary confines of tunnels.
METRO EXODUS - Page 2 Metro-exodus-desert-1
While a new palette, the desert maintains the familiar combat-driven survival and gunplay that's defined Metro since 2010. Infiltrating enemies lines and averting carnage is rewarded with an emphasis on limited resources. Though potentially Metro's largest area yet, there are more opportunities for long-distance encounters. And yes, this is paired with a personal fuel-guzzling minivan to travel those desert plains fast.
While Metro Exodus seemingly returns with the same core gameplay philosophies, its refreshed environments promise a fully revamped wasteland experience. The changes take an already-renowned franchise in a fresh direction, and I'm eager to see where the Aurora's journey is headed next.
Metro Exodus is expected to hit Xbox One, PlayStation 4, and Windows PCs on February 15, 2019, priced at $59.99.
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Post by pismejker on 18/2/2019, 19:42

Odlicna recenzija ekstremno kvalitetne grafike i fizikalija u igri..


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